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How big are endless space 2 ships
How big are endless space 2 ships




how big are endless space 2 ships

They require 6 Command Points in a fleet. First, they attack other Carriers, then Attack ships and Hunters.

#How big are endless space 2 ships install

Carrier: Huge ships that have a lot of module slots including slots that allow you to install more devices (x4 modules) and, at least, one heavy slot (x8 modules).In addition to that they also have a small bonus to shields and armor. They usually have a lot of defense and support module slots. open c:Program FilesSteam (or where ever you steam folder is) 3. You can edit which flotilla a ship is in by hitting the advanced button and then dragging and dropping the ship. You always need to place at least one ship in flotilla 2. Those ships attack their equivalents as their primary targets. You can change the max fleet size at starting. Ive read this multiple times, including in the Endless Space 2 wiki, which reads: 'These are the groups that your fleet is placed into for combat. Protector and Coordinator: Their role is to get enemy’s attention so enemy ships concentrate their fire on them.They receive a small bonus to damage because of their role. Those ships have additional modules that lower their threat level in enemy’s eyes and have a lot of weapon module slots. First, they attack defense ships (Protector and Coordinator) and then they attack the bigger ones, Carriers. Attack and Hunter: Those ships are made to deal massive damage.It is worth to have it in some of your fleets to clear routes and systems in front of you so you can avoid any dangers. Explorer: Usually doesn’t have a lot of space for weapons but it has a lot more speed and is the only ship that can use probe module.Besides that it has a lot of support module slots and can be used, e.g. Colonizer: Its task is to use a special colonizing module.Classification of ships based on their roles:






How big are endless space 2 ships